ESRB ratingĢ2 Revenue Share Calculation Two types of revenue to be shared Ad Revenue specific to game (Sponsorship) calculated directly and will be included, not including skinned games Revenue from ROS ad products to be allocated based on gameplay hours Intermission ads appear periodically during play not per Page View (frequency is controlled by MSN) Will use average CPM. Exclusive for 6 weeks (not available on any other site other than the Developers site), remains part of Level 2 after the exclusivity period 4. Eliminate interruptions to the game experience for cross-sells cross-selling is allowed, but not in an obtrusive manner that interrupts gameplay 3. Graphics Quality The game should use scalable graphics to support multiple resolutions of play.
#Msn games text twist 2 full
Deluxe version of web game based upon final approval by MSFT Full Experience: The game should provide a minimum of 10 hours of non-repeating, engaging game-play, thru such variables as level complexity, different characters, number of levels, and modes of play, etc. Fully localized into at least 3 non-english languages of Developers choice from following list: Japanese, Spanish, German, French, Dutch, Italian 2. 19 What this looks like on MSN Games The Ad Placements being shared: Static Ad Video Ad ExampleĢ0 Level 1 Criteria (earns 10%) Must meet all criteria Build to the GDK 1.2 and related requirements Display and video advertising function calls (GameBreak API for pause, play, etc) Score reporting system Use the badge system MS will provide several badge templates and guidelines for earning badges Developers must choose a template style and provide threshold info for badges Game must work correctly on XP and Vista Provide game metadata (within XML template) for MSFT game portfolio databaseĢ1 Level 2 Criteria (earns 20%) Required Meet Level 1 requirements Create custom Veteran badges (number of times game played) Provide use-rights (for as long as game is on site) & high quality artwork to be used for promotion & marketing Additional Requirements (Choose 3 of 4) 1.